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Berte Bórquez

Berto@woof.tech

<p>Big on making, fixing, or modifying my own stuff, when I can! Always so much more to learn and practice.</p><p>Profile pic alt-text: sketch of a bust view of a bipedal, brown, fluffy warg! [Looks kinda like a brown malamute.] Calm jagged smile, relaxed eyelids, white neckfloof, protruding upper &amp; lower fangs, blepping tongue, and big heart-shaped red nose.</p><p>&quot;Bórquez&quot; is pseudonymous: I chose it because, well, BORK.</p><p>MakerTube: <a href="https://makertube.net/a/bertohuargo" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">makertube.net/a/bertohuargo</span><span class="invisible"></span></a></p><p>Eventual Codeberg: <a href="https://codeberg.org/BerteBorquez" target="_blank" rel="nofollow noopener" translat

Posts

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    A wrong turn today within southeastern Denver led to a bit of a pleasant surprise, as I unexpectedly came across this bit of furry graffiti. Artist unknown.

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    I&amp;#39;m here at DenFur 2026, and I just updated my e-ink badge to reflect my current chosen name of Berte Bórquez (the first name going from Berto to Berte to better fit with a sense of non-binaryness -- and Bórquez because BORK.) Oh and yeah, I was able to make the image non-dithered by converting and uploading it specifically as a 1-bit PNG. That&amp;#39;s at least for this Badger 2040; I don&amp;#39;t have a Badger 2350, so I can&amp;#39;t speak to how well it manages images. Art was do...

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    Okay, who else out here is watching the Ocarina of Time trailer, studying the Wolfos clip at slowest speed possible? [And, er, hoping against a likely-super-low probability that there&amp;#39;s a way to mollify any Wolfos, the same way you could mollify enemies in the original Legend of Zelda?] --- Any game purchases are on hold, and I don&amp;#39;t see myself getting a Switch 2 for a long, long time -- but the Directs are still a fun watch.

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    @laamaa I really appreciate you making and sharing these VRC7 + 2a03 loops. This one in particular I really enjoyed, with the seeming piano and synth bass, and the sort of pensive atmosphere this loop provides. It just landed right for me today; thank you. :blobfoxhappy:

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    So, dear goodness, there are a LOT of propositions on the Colorado state ballot this year, by conservative and fascist organizations. Rocky Mountain Equality has a campaign, Hands Off Colorado, against at least three of those propositions: two of which are explicitly anti-trans, and one which mandates local law enforcement cooperation with federal authorities against immigrants (and we&amp;#39;ve seen this administration target undocumented and documented immigrants, as well as primarily non-wh...

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    Alum-Trim Chan. Original channel; is not steel.

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    If ever I get to the point where I can be skilled enough to program a game, I should start off with a simpler single-screen game, to limit the amount of potential scope creep. It&amp;#39;s important that it be a beginning project for which I can reasonably make design documents, make static and animated pixel art assets, compose music, make sound effects, repeatedly test and debug as thoroughly as I can, optimize as best as I can, and then at some point consider stable enough for release. Eve...

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    Prep work is done for two micro-HDMI-plug-to-HDMI-jack dongles, including familiarizing myself the different pinouts of each, plus tinning lots of wires. Now just to solder everything together. These micro-HDMI (or HDMI Type D) plugs don&#39;t seem to break out the pins for individual TMDS shields (for 0, 1, 2, and Clock) and Ground for HEAC/CEC/DDC ground; these plugs seem to expect that a device will short them all together to Ground, via a wire that connects the HDMI plug/jack shields. I mig...

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    If you want to make your own USB-C to USB-C cables for USB 2.0 and USB-PD (which use at least five wires, the fifth being for basic USB-PD communication and plug orientation), but all you have are USB-C plugs that are meant for USB-A to USB-C cables, as the attached PCB only breaks out the standard four USB pins on one PCB side (V_Bus, Ground, Data+, and Data—) -- you can still work with such USB-C plugs, given that they do still break out the CC pins (needed for that basic USB-PD communicati...

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    I&#39;ve been doing a fair amount of wire-preparing and soldering lately; currently of five USB3 extension cables, plus one regular USB extension cable.

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    Happy Friday 13th! [Reclaim today from the patriarchy!] The Zelda II run that&amp;#39;s happening right now on Frozen Fatales is reminding me -- @ClarusPlusPlus, the maker of an awesome Zelda-II-like called Enigma Heart, has been having trouble finding a publisher and is running out of savings, so any help you might be able to extend to her would be excellent! Her call for mutual aid is at https://gamedev.lgbt/@ClarusPlusPlus/116141069953258512 and the listing for the in-progress game can be...

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    Getting in some rotary tool practice, to speed up my work compared to using blades and saws.

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    Ooh, came across an Animal Art Crimes style of scrunkly in the wild, here in Denver. Brightened my day. :blobfoxhappy:

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    Successfully did my first CRT video input mod! I added S-Video (i.e. Y/C) to a Sony Trinitron KV-20FS12 (manufactured Nov 2000), which comes default with only CVBS (i.e. yellow-plug Composite) inputs. Though I could&#39;ve directly tapped the jungle chip (CXA2131CS), I went about the method of populating add&#39;l parts, removing jumpers, and changing the service menu IDs to match a KV-20FV12, to enable S-Video input. I used primarily two resources: https://crtdatabase.com/crts/sony/sony-kv-...

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    Growler Linux might not be a real thing but 🐶 compelling point 🐶