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@hearts@pharmacy.puppygirl.icu

2026-07-30 04:16 UTC

ion fury is so weird because it's like they took all the lessons from common complaints about build engine games, right or wrong. 1. "hitscanners are annoying" so every enemy shoots well-telegraphed projectiles 2. "there isnt enough enemy variety" so they made a big enemy roster but half of them are frustrating ankle biters with boring designs 3. "build engine lighting is often mediocre" so the game has colored lighting but it recolors sprites and makes enemies hard to see (especially because some are pallette swaps) 4. "i want more environmental interactivity like duke 3d" so there's tons of environment interactions but they make sorting the neat easter eggs from the progression gates difficult it just goes on and on like this

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