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@aachrisg@mastodon.gamedev.place

2026-08-02 21:05 UTC

I need to update this to my much more awesome p4 current version. I think this is still not possible to write even in c++26, without the "generate a definition for all possible numbers of template arguments" technique? #cpp26 #cpp An alternative to std::tuple that is actually zero-cost over declaring a struct, and has IMHO nicer accessors: https://github.com/aachrisg/fasttuple

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