2026-09-22 11:04 UTC
Do you actually know that the decision-making takes a long time? I would have assumed that it’s pretty quick as it doesn’t need to access much, and what it does need to access should mostly be staying in RAM even when thrashing. But I don’t know that for sure. I had assumed that essentially all the delay was other things happening very slowly, allocating more memory byte by byte before an actual OOM condition was met.
Replies (1)
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@MonkderVierte@lemmy.zip 2026-09-22 11:05
Yeah, but the heuristics run in memory too.