2026-09-15 23:10 UTC
Replies (2)
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@thingsiplay@lemmy.ml 2026-09-15 23:33
One example is that GPL games cannot be published in Steam, with using Steams proprietary tools and features. And in general I am not actually against for any company to use MIT licensed products without open sourcing their own proprietary tools. It would be nice if they open sourced it, but I am against in forcing companies to do so. Now I understand the risks involved here, but its not like MIT license is the devil, just like GPL can be problematic in some cases, MIT can too.
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@t3rmit3@beehaw.org 2026-09-17 11:37
GPL is bad because it perpetuates the concept of durable intellectual property ownership/ licensing over supposedly “Free” (as in libre) code. Durable licenses are all bad. Unlicense is the only true FOSS license, with an ‘F’. Notable and very honorable examples of projects that use Unlicense are youtube-dl and yt-dlp (and obviously, those are not programs intended to benefit corporations). Now you have heard an argument against GPL that is not about corporations.