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Andrew Wooldridge ⛰️

triptych@social.lol

<p>JavaScript coder. RPG Fan. Writer. Dad. <a href="https://social.lol/tags/fedi22" class="mention hashtag" rel="tag">#<span>fedi22</span></a> <a href="https://social.lol/tags/javascript" class="mention hashtag" rel="tag">#<span>javascript</span></a> <a href="https://social.lol/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://social.lol/tags/storytelling" class="mention hashtag" rel="tag">#<span>storytelling</span></a> <a href="https://social.lol/tags/webdev" class="mention hashtag" rel="tag">#<span>webdev</span></a> <a href="https://social.lol/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://social.lol/tags/writer" class="mention hashtag" rel="tag">#<span>writer</span></a> <a href="https://social.lol/

Posts

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    Check out this cool book collecting board game https://www.kickstarter.com/projects/swordandrosepress/bookwyrm?ref=ksr_email_mktg_auto_user_new_friend_backing

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    I&amp;#39;ve been on a tear making web based games using three.js and Opus 5.5 the quality and polish of these games is just incredible. Take a look at some of them and see if there&amp;#39;s something you might like to play! They are all mobile friendly as well https://triptych.github.io/web-games-andrew/index.html #webgame #game #webdev #opus55

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    I am on sabbatical with zero time to actually do anything fun as we are getting my wife&amp;#39;s business up and running. But making web games using #claude and #opus55 have made a big difference in my mental wellbeing. Having a ton of fun creating games that match what I&amp;#39;ve always wanted to see. If you have an interest you can view them here https://triptych.github.io/web-games-andrew/index.html the list grows daily.

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    My latest game is TomeBound : Gems of the lost Library - a match-3 #rpg #webgame #game #opus55 #claude https://triptych.github.io/web-games-andrew/game-050/index.html

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    I updated my Garden of Games with a new interface https://triptych.github.io/web-games-andrew/index.html Wander around or jump to a game https://triptych.github.io/web-games-andrew/index.html #webgame #game #opus55 #Claude

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    New game tonight- a synthesis wave night driving Sim https://triptych.github.io/web-games-andrew/game-052/index.html #webgame

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    Check out my web game site reminiscent of Myst island https://triptych.github.io/web-games-andrew/

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    My latest web game is a top down helicopter shooter game Rotorstorm https://triptych.github.io/web-games-andrew/game-055/index.html #webgame #helicopter #shmup #claude #opus55

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    Another game I created via #opus55 Pale Engine a Doom Clone https://triptych.github.io/web-games-andrew/game-054/index.html

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    I have over 50 web games you&amp;#39;ve never seen before here https://triptych.github.io/web-games-andrew/

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    Rayfish · Your own private network. No servers, no setup. https://rayfish.xyz/blog/01-introducing-rayfish

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    https://youtube.com/playlist?list=PLzVxAkKqqVMnG7c2q6GpX1Yigr3PxL8gS&amp;amp;si=FkUPfptQk46IGgAi was the world ever as simple and cheesy as this?

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    Myn3d printer made Kryptonite

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    Imagining what is behind this door

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    A reminder to all and myself that Mastodon engagement requires you to post often as there is no algorithm that sends your words around other than temporally. If you want folks to talk to you you need to talk first.

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    My latest 3d print creation

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    When you think of native web technology you think of HTML, CSS, and JS but SVG is incredibly powerful and deserves to be the 4th core component of the web

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    If you want to fully realize the potential of Mastodon, you need to 1. Post 2. Follow someone 3. Unfollow someone 4. Learn how #hashtags work

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    Check out my spoils yesterday and guess what generation I&#39;m from