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oli

oli@hachyderm.io

<p>Linksgrünversifftgenderwahntreehugger und so</p><p>he/they</p>

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    The witch is dead, the witch is dead :mastodondance: The rustc_layout_scalar_range_start/end attributes are gone for good https://github.com/rust-lang/rust/issues/135996

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    There&amp;#39;s a playtest for a game written in Rust, that has various automation things, has wasm plugin support, is 2d topdown in space, and multiplayer on top. And you know what? It goes from the steam &amp;quot;start game&amp;quot; button to finish loading a game in under 5s where most of it is me finding the right place to click. https://store.steampowered.com/app/3601670/Stellar_Shipyard/

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    I&amp;#39;m officially employed again! Starting on Labor day (join a union!) I&amp;#39;ll be a member of @rustnl&amp;#39;s maintainers team I&amp;#39;ll be maintaining the Rust compiler, working on Rust tooling, and ensuring that the Rust community stays wonderful and welcoming! #rust

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    Just submitted a talk summary, it starts with &amp;gt; Rustaceans love it when their compiler tells them &amp;quot;No&amp;quot; The rest of the talk isn&amp;#39;t about all the nuance (or lack thereof) in that statement, but always seems relevant to repeat @ekuber &amp;#39;s statement

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    This gem stays evergreen. &amp;gt; Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it. -- Brian Kernighan

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    It now has 10 eyes as it&amp;#39;s supposed to #rustinparis #nocontext