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Bjarne

bjarne@social.bvoigtlaender.de

<p>πŸ–₯️🚲πŸ‡ͺπŸ‡ΊπŸ“·πŸ•ΉοΈβ€©<a href="https://social.bvoigtlaender.de/tags/fedi22" class="mention hashtag" rel="tag nofollow noreferrer noopener" target="_blank">#<span>fedi22</span></a> <a href="https://social.bvoigtlaender.de/tags/bike" class="mention hashtag" rel="tag nofollow noreferrer noopener" target="_blank">#<span>bike</span></a> <a href="https://social.bvoigtlaender.de/tags/indieweb" class="mention hashtag" rel="tag nofollow noreferrer noopener" target="_blank">#<span>indieweb</span></a> <a href="https://social.bvoigtlaender.de/tags/gamedev" class="mention hashtag" rel="tag nofollow noreferrer noopener" target="_blank">#<span>gamedev</span></a> <a href="https://social.bvoigtlaender.de/tags/foss" class="mention hashtag" rel="tag nofollow noreferrer noopener" target="_blank">#<span>foss</span></a> <a

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    @godotengine@mastodon.gamedev.place Congrats on the release :rocket: Just started working on a new project with some folks so this update came just in time for that. Will be definitely implementing Input.set_joy_light()

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    @ShadowJonathan@tech.lgbt ban :clap: advertisements :clap: