〽️ɪɢᴜᴇʟ 🔜 GodotFest
bitbraindev@mastodon.gamedev.place
<p>Techlead & Youtuber, building a Dwarven mining RPG with Godot 💎⛏️</p><p>🌲nemophelist<br />🎨pixelartist<br />🤖godot evangelist<br />🐈cat dad</p><p>🇩🇪🇬🇧🇪🇺 he/him</p>
Posts
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Reminder to myself to move off Google and towards self-hosted/EU hosted alternatives. It's actually quite crazy how they do it: they combine the "storage" with photos/documents, so if your photo/document storage is full, Google blocks all emails unless you pay for their subscription! #goodbye #google #selfhosting
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RE: https://mastodon.social/@GeePawHill/117023692905718279 So OpenAI has skill issues and is unable to setup a proper testing environment, causing an LLM to call tools that hack other platforms and news sites frame it as if the LLM magically gained the ability to go rogue? 🤦♂️ journalism is dead
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I miss the playfulness of old forums: earning points as you post and having different ranks based on points.
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#Godot, baby!
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OG equipment and documentation that was used to build Tomb Raider in the mid-90s and beyond. #playstation #history #tombraider #gamedev
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Birds over everything. 🐦⬛ #eu #euro #europe
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Started a new #pixelart collection with amazing pixel artists. It is still work in progress and more talented artists will be added in future. https://mastodon.gamedev.place/collections/116810760552684106
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RE: https://mastodon.gamedev.place/@eniko/116930705404535012 The problem is that with this entire debate, people seem to focus on the wrong thing. It is irrelevant if AI is useful or not. Asbestos was considered useful too once. Usefulness is not the only metric to consider. Linus seems to ignore that.
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Installing Trackmania on #Bazzite #Linux
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Codeberg, the perfect Github alternative in 2026? #poll
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I updated the asset store page of #beehave 🐝 https://store.godotengine.org/asset/bitbrain/beehave
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Working on crushing some long-standing #beehave bugs this week. 🐝 #godot #gamedev #addon
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There have been concerns about performance in #beehave because it is written in GDScript and not C++. I am working on releasing a detailed benchmark that shows how performant it actually is. Stay tuned for more! #godot #addon
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RE: https://mastodon.gamedev.place/@alfredbaudisch/116874883043630345 Wow!!!
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This got merged two hours ago. One step closer to traits in Godot I think. https://github.com/godotengine/godot/pull/117451
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RE: https://mastodon.gamedev.place/@bitbraindev/116832106522449080 Could we crowdfund our own lobbyists that lobby against other lobbyists?
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Is there a source attestation protocol already? In an era of misinformation this could be extremely handy.
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@_elena@mastodon.social @EUCommission@ec.social-network.europa.eu it is baffling to me that they are not using Mastodon (EU instance) as their primary communication tool. I hear the argument a lot that Mastodon is lacking reach but the instance could literally treated like a government website where the "reach" argument wouldn't count anyways.
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Gotta try this spatial audio plugin for #Godot for my horror game. https://github.com/Danikakes/spatial_audio_player_3d
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@johncarlosbaez@mathstodon.xyz great news.
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https://www.blender.org/news/upcoming-blender-development-fund-and-ai-policies/
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90% of AI jobs posted kinda read like this to me: &quot;Looking for screwdriver user who is an expert in using various screwdrivers&quot; &quot;Head of screwdriver: drive our initiative of change towards using screwdrivers&quot; &quot;Screwdriver manager: manage the use of screwdrivers&quot; As a software engineer, this feels dumb.
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I kinda wanna do a Youtube video on VRAM optimisation: we start with a hyper unoptimised Godot scene that eats like 16GB of VRAM and without sacrificing visual fidely and best practices we bring it down to like 1GB
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I found the best Youtube video of all time. Masterpiece. https://www.youtube.com/watch?v=OHAjc-ayhus
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We need like an "ethical software" certification. When software was produced under ethical modern standards using ethical tools only. We have this for food and other stuff already.
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Working on a vent opening system #godotengine #gamedev
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It&#39;s so much fun taking a AAA game like Resident Evil 9 and trying to replicate some of its UI and or interaction design. There are so many layers of intricate details of polish. I am mindblown how much work went into the game.
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Testing Steam Audio today for my #Godot horror game. https://github.com/stechyo/godot-steam-audio
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Filling the bunker with junk #gamedev #godotengine
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How massive should the wall fans be? YES.