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andrewwillmott

andrewwillmott@mastodon.gamedev.place

<p>Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow</p>

Posts

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    It&#39;s really hard to beat this for a practical, worked example of how modern CPU/memory architectures affect performance. It describes the issues with (and corresponding solutions for) a simple matrix transpose: https://gudok.xyz/transpose/.

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    RE: https://mastodon.gamedev.place/@GDCPresoReviews/116452544244265598 Very good thread/talk. I&amp;#39;ve been thinking about this recently. We seem to have spent much of the last ten years making things crazy complicated for coders in pursuit of often minimal performance gains. Vulkan/DX12, strict aliasing, UB in C++, etc. Is software eating itself?

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    Early Sunday morning hay delivery = I now have actual hay fever 😛

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    https://legallayer.substack.com/p/who-owns-the-claude-code-wrote

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    Ouch. PyTorch Lightning 2.6.2/3 compromised with malware https://semgrep.dev/blog/2026/malicious-dependency-in-pytorch-lightning-used-for-ai-training/.

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    A passer-by just north of Dinas Mawddwy

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    With this weather, it&amp;#39;s been a great few days for walks in the hills around Mach.

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    Seriously.