andrewwillmott
andrewwillmott@mastodon.gamedev.place
<p>Graphics Research/VFX/Sims/SimCity/Spore/Football Manager/Wayve/Odyssey/Helioflow</p>
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It's really hard to beat this for a practical, worked example of how modern CPU/memory architectures affect performance. It describes the issues with (and corresponding solutions for) a simple matrix transpose: https://gudok.xyz/transpose/.
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RE: https://mastodon.gamedev.place/@GDCPresoReviews/116452544244265598 Very good thread/talk. I&#39;ve been thinking about this recently. We seem to have spent much of the last ten years making things crazy complicated for coders in pursuit of often minimal performance gains. Vulkan/DX12, strict aliasing, UB in C++, etc. Is software eating itself?
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Early Sunday morning hay delivery = I now have actual hay fever 😛
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https://legallayer.substack.com/p/who-owns-the-claude-code-wrote
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Ouch. PyTorch Lightning 2.6.2/3 compromised with malware https://semgrep.dev/blog/2026/malicious-dependency-in-pytorch-lightning-used-for-ai-training/.
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A passer-by just north of Dinas Mawddwy
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With this weather, it&#39;s been a great few days for walks in the hills around Mach.
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Seriously.