Seb
Seb@social.tchncs.de
<p>Web developer, Software developer and friendly dog in your neighborhood! <a href="https://social.tchncs.de/tags/Dog" class="mention hashtag" rel="tag">#<span>Dog</span></a> </p><p>Working on the TinkerFlow project (<a href="https://codeberg.org/TinkerFlow" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">codeberg.org/TinkerFlow</span><span class="invisible"></span></a>)</p><p>(src to picture: <a href="https://www.artstation.com/mitcharts" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="">artstation.com/mitcharts</span><span class="invisible"></span></a>)</p>
Posts
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It&#39;s nice to see that valve boost open source tools such as @godotengine and @Blender :ablobcatheartsqueeze:
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We made more progress on #TinkerFlow ! 965 compile errors are fixed and we have a compilable package now! We changed the code architecture a bit (actually we just wanted to refactor VR Builder but there are some odd architectures of the core that needed to be fixed :blobcatgoogly: ). But this means a ton of testing and debugging :loading:. There is also a first view of our UI inside Godot (the welcome screen and the process editor). More at https://tinkerflow.eu/posts/2026-08-10-planned-edit...
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We (@aronschaub and me) finally started with the work on #TinkerFlow and have our first three blog posts of it at out new blog: https://tinkerflow.eu/#blog. We can't really show much at the moment because it's a lot in background and refactoring but we're making progress! Thanks again @nlnet@social.nlnet.nl for making this possible! #ngi0 #nlnet #opensource #godot Btw: is there a good plugin/tool for connecting hugo-blog system with Mastodon and sync the posts?