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@aeva@mastodon.gamedev.place

2026-09-18 23:26 UTC

@whitequark@social.treehouse.systems C is of interest to me because Lua is trivial to port to most things for being compatible with ancient C compilers, and everything seems to speak it. I picked the trifecta of Lua, SDL3, and C++17 as the foundation for my current projects on the theory that would strike the best balance for portability. I'm now having doubts about the C++17 side for the fact that porting a C++ compiler sounds awful.

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