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@Aeao@lemmy.world

2026-10-05 05:07 UTC

Also grinding should be less difficult. Like we get twice the exp or money

Replies (2)

  • @SavinDWhales@lemmy.world 2026-10-05 06:44

    I really like the fact that Dave the diver - after dying multiple times to a boss - offered me to double my damage for the next try. 😁

    Open ##4929971

  • @Napster153@lemmy.world 2026-10-05 06:51

    This is something I noticed about Elden Ring that I genuinely don’t get the same feel from Dark Souls and Bloodborne. I’m not sure if its caused by the open world or something else, but grinding for levels feels genuinely more tedious in that game, and made worse by how the game all but tells you to explore with the use of the Tree Sentinel at the starting area. Problem is that it’s difficult to explore when everything is set to one shot you with a light breeze throughout the world.

    Open ##4929997