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@binkle@clubcyberia.co

2026-08-24 20:19 UTC

what about a game engine where each module is written in a different language and the method by which they talk to each other is a C call API as the lingua franca write your physics code in COBOL, write your graphics in rust, write your audio in Jai, fuck it write your gameplay in Malbolge for all we care

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