@cobbpg@mastodon.gamedev.place
2026-01-29 23:06 UTC
@dosnostalgic@mastodon.social About 13-14 years ago we created a little tech demo with a friend using OpenGL and Bullet physics in Haskell that allowed you to load Stunts levels and ride the high-fidelity showroom car models on them, also with no limits on the view distance: https://youtube.com/watch?v=XoE5CKLLnaM
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