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@FlihpFlorp@piefed.zip

2026-09-11 15:14 UTC

Well that’s what I thought too, surely it can’t be that bad? In short imagine if yellow paint ate Navi So it’s a linear game, and from the brief 5 min review I saw (didn’t even know there was a Wolverine game until all this discourse) it is a linear game, like REALLY linear, like the first level has one entrance and exit. There is a constant blue line to show the player where to go like a gps line, and Wolverine always talks to him self. Theres also now a purple line at the end of the level to a doorway (challenge room) and this too needs a gps path despite being very obvious if you look to the left. The first challenge was a traversal challenge, and because the game has like 0 traversal mechanics aside from “wall climb on yellow paint” so they got the fastest time first try And there was a “hidden” chest with 3 different cues, a constant hum, a quick sonar ping, and a visual pulse so big you could EASILY see it upon exiting the challenge room over all geometry

Replies (1)

  • @Aqivex@fedinsfw.app 2026-09-11 16:51

    Wow. I was mildly to cautiously optimistic after the reveal trailer a while back. Now that excitement is completely gone. I wanted The Wolverine not Fisher Price’s Angy Weasel.

    Open ##4761756