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@onion@night.studio-2am.net

2026-09-22 07:46 UTC

I've been playing Big Walk off and on with a group of up to 6 people. There are so many little touches to make it adorable. For example, if someone is AFK their character dozes off after a minute. Another player can carry them around so they don't get left behind. If someone disconnects, their character turns stiff like a doll and that can also be carried around. Every player can hold only 1 item. There's a backpack that allows you to carry an additional item, but the catch is only another player can put and remove the backpack and the item. Just a looot of tiny stuff like this. The sound design is really nice, from the proximity voice thing, to echoes and walkie-talkies, or the background sounds of animals or crickets at night. All of this adds up into something really enjoyable that is hard to describe in a few paragraphs. We've been playing other co-op games like Peak, and sometimes we just like to use the game to hang out and talk, for example in the lobby in Peak. Since Big Walk seems to be well received, I hope they'll make updates or that we'll see other "cozy co-op" games that give you and environment and activities, but don't put a lot of pressure or a timer or so. #bigwalk

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