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2026-08-10 15:21 UTC

A weird feeling coming back to game development after a few years. Something as simple as learning Godot is showing me how many places bugs can hide in game systems. Because of how complex games are, many decisions are left unmade. These defaults often lead to subtle bugs. For instance, as I work through the 2D game tutorial, I can sense many potential general issues with Timers firing when their receiver is no longer ready or with which timeline they are associated. #gamedev #codequality

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